function cls_mapfield(A, B, C, D, E, F, G, H, I, J)
{
	this.FieldID = A;
	this.MapObjectID = B;
	this.XCoordinate = C;
	this.YCoordinate = D;
	this.IAmOwner = E;
	this.BuildingID = F;
	this.UserID = G;
	this.TaskID = H;
	this.Hasoil = I;
	this.IsBuyedField = J;
}

function cls_fight(A, B, C, D, E, F, G, H, I, J, K, L, M, N)
{
	this.round = A;
	this.attacker_uname = B;
	this.attacker_uid = C;
	this.attacker_count = D;
	this.attacker_hp = E;
	this.attacker_demage = F;
	this.attacker_img = G;
	this.defender_uname = H;
	this.defender_uid = I;
	this.defender_count = J;
	this.defender_hp = K;
	this.defender_demage = L;
	this.defender_img = M;
	this.defender_csb = N;
}